A cooperative deduction game featuring my illustrations and characters. Designed by Hisashi Hayashi. Winner of the Spiel des Jahres 2025! Published in many languages worldwide. Players work together to defuse bombs across 66 missions with various twists and challenges.
A chill digging game for the Playdate handheld console. Join the paleontologist team at a mysterious digsite, excavating dinosaur bones and treasures. Part of Playdate Season 2. Co-developed with Fayer.
A fast-paced roguelike where you play as space captain Flinthook. Armed with a hookshot, slow-motion powers, and blasma pistol, plunder randomly-assembled spaceships for treasure and fame. Led game design and creative direction for this indie gem.
A colorful party game where players compete to collect the best candy from broken piñatas. Features vibrant illustrations and strategic gameplay that brings the excitement of piñata parties to your table.
A social deduction board game, in which aliens must answer in weird ways, and humans must escape without aliens on board! Features quirky character illustrations and hilarious gameplay moments.
Create new games from scratch with a fast, small-team, cost-effective methodology. Find the fun fast and test it with the audience in a couple of weeks!
Directed creative vision for mobile game projects, leading a large multidisciplinary team to deliver innovative gaming experiences.
Led game design and incubation efforts with a compact, agile team to rapidly prototype and test new game concepts.
Designed engaging gameplay experiences across multiple platforms including console, PC, mobile, and web applications.
Created innovative indie game experiences for PC and console platforms with a focus on quality and player engagement.
A tabletop RPG tool featuring the many character trait cards I designed. A great example of my quick, fun, creative illustrations.
Innovative AR mobile game with AI and ML technology. Led a team of 40+ to create hidden creature experiences.
Visit a randomly-generated museum with a friend and compare your experiences using picture cards. Featuring classic art and illustrations submitted by the community!
Create chains of hungry snakes to collect critters and fill your snack grid. Finalist in the Button Shy 2022 Challenge.
Board game cover illustration for Renegade Studios featuring magical word-based gameplay.
A game made in a couple of days with pixel art aesthetics and dungeon-crawling gameplay.
Fast-paced city-building strategy game for PS4. 1-on-1 or 4-player competitive gameplay.
In-game art and animation for JS Joust, a physical digital playground game using motion controllers.
See the gallery below for more examples! Specializing in an impactful cartoony style, with bold lines and appealing characters full of charm and quirkiness!
For opportunities, projects, or any other inquiry, reach out through any of these platforms: